As in Boulder Dash there are various tricks, with which seemingly insolvable situations can be mastered.Īlso you can get creative yourself and build your own levels. Unfortunately this was a bit slow, so with foresight it could be switched off.įascinating in Lode Runner is the own physics, whose borders you can fathom. Worf: "A novum was in these days the circular scrolling with which the levels could be faded in and out like in a movie. Many have copied it - this is the original. Jammet: "Loderunner forms a queue with the burners such as Boulder Dash, Tetris and others through its simple game principle as typical for retro classics, without losing air by being poorly coloured or having a meagre sound. The motivation lasts for a long time, but requires good nerves, as some levels can infuriate the player." Sledgie: "One of my favourite games of this genre. Voting Voting of the C64-Wiki users (10=the best vote): (Hint: After using the cheat the player cannot enter the highscore)
![lode runner 2 nes lode runner 2 nes](https://www.video-games-museum.com/en/screenshots/GameBoy%20Advance/4/28340-ingame-Hudson-Best-Collection-Vol-2-Lode-Runner-Collection.jpg)
(each command can be aborted with Run/Stop ) Switch on and off level scrolling (eye on and off) Switch digging (in front or behind the player) Keyboard controls (game starts after press of button) Joystick controls (game starts after press of button) By pressing left/right + fire the field left or right of the man is dissolved and a hole appears.Ĭontrols in the demo mode The man is moved by pressing the joystick in the corresponding direction. The game can be controlled by the joystick in port 2. Selective sound effects can be heard when collecting treasures, creating traps in the walls, while falling, when all treasures have been collected and the level can be exited and when you lose a life. There is no background music, which adds to the calm atmosphere. Your man and the guards are the only animated parts in every screen, so the atmosphere is calm. blue or green is used), white ladders and poles and mint coloured guards. Every screen consists of a black background, red stones and walls (in gamesets of other parties different colours as e.g. The game shows a typical side platform view on one screen.
![lode runner 2 nes lode runner 2 nes](https://www.cinepremiere.com.mx/wp-content/uploads/2018/12/loderunneroriginal.gif)
Level5 disk version, Level2 tape/cartridge version
#Lode runner 2 nes professional#
You can copy or move whole levels, and the professional version even allows you to create levels with automatic gamesets. press the joystick right and up and your man will walk to the right until it reaches a ladder and will then head up without any additional joystick movement.Īnother feature is the game editor, with which you can format an empty disk with the Lode Runner format and save up to 150 self-made levels. The game engine is astonishingly fluent, so you can e.g. There is no time limit but the guards which reappear after their death keep you busy. No matter how far you will fall, you cannot get hurt. You cannot jump, but you carry a weapon with you, with which you can dissolve the bricks for a certain time.
![lode runner 2 nes lode runner 2 nes](http://www.top80sgames.com/site/sites/default/files/images/cover/arcloderunner2.png)
![lode runner 2 nes lode runner 2 nes](https://ramokromok.com/rr_frontend/directoryimages/originals/16/5m/f1/screenshot-of-lode-runner-apple-ii-5mf1881464.png)
When you have finished all 150 levels, the game starts again with raised speed. If you have reached the most upper line of the screen, you will get into the next level. As soon as you have collected all the boxes, a melody rings and up until now invisible ladders can appear. You can run, use the ladders, climb along the bars and collect treasures. Up to 5 enemies try to make it hard for you. No part of this site may be reproduced without permission.Lode Runner is an outstanding platform game, where gold treasures need to be collected in 150 levels. Registered trademarks and tradenames are property of their respective owners. Load Runner versions on The King of Grabs:Īpple II, VIC-20, Atari 800, Commodore 64, Arcade, Nintendo Entertainment System, ZX Spectrum, BBC Micro, MSX, Atari ST, Amstrad CPC, Atari Lynx. Even the level editor is present, although there’s no way of saving your creations once you’ve made them, which essentially renders the feature redundant. But it is what it is, and works reasonably well overall.Īll the classic, recognisable levels are in there. It doesn’t really feel like Lode Runner with a scrolling screen, and the play area feels a bit claustrophobic as a result. Massively worse, because you can’t see where all the enemies are and bumping into one unexpectedly happens often, and is highly annoying. And when the individual levels were no longer fixed to a single screen, scrolling was required to make it all work.ĭoes the scrolling make the game better or worse? Mmm, worse. Japanese developer Hudson Soft – who created the NES version – made all the character graphics bigger, which in turn increased the size of the levels. The 1984 NES version is the only one of the early releases of Lode Runner to feature scrolling levels.